Infinity Yield CFrameFly Script DK Ghost Fly offers fly style movement support, CFrameFly features, and simple gameplay utility options for players looking for smoother movement control.
Infinity Yield CFrameFly Script DK Ghost Fly
🔮CFrameFly Style Movement👻Ghost Fly Support⚡Fast Movement Flow🎮Player Movement Utility🕹️Simple Gameplay Helper🚀Quick Fly Action🔮Easy Setup Style📌Infinity Yield Style
💻 LUA CODE:
--// Infinity Yield Style CFrameFly | DK Ghost (Auto-Speed + Clone Visual)
--// Mobile + PC | Xane Executor | UI Compacta & Minimizável
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UIS = game:GetService("UserInputService")
local player = Players.LocalPlayer
local CFspeed = 1
local CFloop
local flying = false
local startPos = nil
local originalTransparencies = {}
local bodyClone = nil
-- Character
local function getChar()
return player.Character or player.CharacterAdded:Wait()
end
-- GUI
local gui = Instance.new("ScreenGui")
gui.Name = "IY_CFly_Ghost"
gui.ResetOnSpawn = false
gui.Parent = game.CoreGui
-- Main Frame (Mais compacto: 220x180)
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 220, 0, 180)
frame.Position = UDim2.new(0.5, -110, 0.7, -90)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 35)
frame.BorderSizePixel = 0
frame.Active = true
frame.Draggable = true
frame.ClipsDescendants = true -- Essencial para o efeito de minimizar
frame.Parent = gui
Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 10)
local stroke = Instance.new("UIStroke", frame)
stroke.Color = Color3.fromRGB(80, 80, 90)
stroke.Thickness = 2
-- Title Area (Barra Superior)
local titleArea = Instance.new("Frame")
titleArea.Size = UDim2.new(1, 0, 0, 30)
titleArea.BackgroundTransparency = 1
titleArea.Parent = frame
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, -30, 1, 0)
title.BackgroundTransparency = 1
title.Text = " DK GHOST FLY"
title.TextColor3 = Color3.new(1, 1, 1)
title.Font = Enum.Font.GothamBold
title.TextSize = 14
title.TextXAlignment = Enum.TextXAlignment.Left
title.Parent = titleArea
-- Minimize Button
local minBtn = Instance.new("TextButton")
minBtn.Size = UDim2.new(0, 30, 0, 30)
minBtn.Position = UDim2.new(1, -30, 0, 0)
minBtn.BackgroundTransparency = 1
minBtn.Text = "-"
minBtn.TextColor3 = Color3.new(1, 1, 1)
minBtn.Font = Enum.Font.GothamBold
minBtn.TextSize = 18
minBtn.Parent = titleArea
-- Container para os botões (Facilita organizar e esconder)
local contentFrame = Instance.new("Frame")
contentFrame.Size = UDim2.new(1, 0, 1, -30)
contentFrame.Position = UDim2.new(0, 0, 0, 30)
contentFrame.BackgroundTransparency = 1
contentFrame.Parent = frame
local layout = Instance.new("UIListLayout", contentFrame)
layout.HorizontalAlignment = Enum.HorizontalAlignment.Center
layout.Padding = UDim.new(0, 6) -- Espaço entre os botões
layout.SortOrder = Enum.SortOrder.LayoutOrder
local padding = Instance.new("UIPadding", contentFrame)
padding.PaddingTop = UDim.new(0, 5)
-- Função para criar botões de forma mais limpa
local function createButton(text, color)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0.9, 0, 0, 28) -- Altura mais fina (compacta)
btn.Text = text
btn.BackgroundColor3 = color
btn.TextColor3 = Color3.new(1, 1, 1)
btn.Font = Enum.Font.GothamBold
btn.TextScaled = true
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6)
btn.Parent = contentFrame
return btn
end
-- Botões
local flyBtn = createButton("ATIVAR FANTASMA", Color3.fromRGB(40, 170, 40))
local cancelBtn = createButton("CANCELAR E VOLTAR", Color3.fromRGB(200, 120, 30))
-- Speed Box
local speedBox = Instance.new("TextBox")
speedBox.Size = UDim2.new(0.9, 0, 0, 28)
speedBox.PlaceholderText = "Velocidade: " .. tostring(CFspeed)
speedBox.Text = tostring(CFspeed)
speedBox.BackgroundColor3 = Color3.fromRGB(50, 50, 60)
speedBox.TextColor3 = Color3.new(1, 1, 1)
speedBox.Font = Enum.Font.GothamBold
speedBox.TextScaled = true
speedBox.Parent = contentFrame
Instance.new("UICorner", speedBox).CornerRadius = UDim.new(0, 6)
local closeBtn = createButton("ENCERRAR SCRIPT", Color3.fromRGB(200, 50, 50))
--// LÓGICA DE MINIMIZAR //--
local minimized = false
minBtn.MouseButton1Click:Connect(function()
minimized = not minimized
if minimized then
frame.Size = UDim2.new(0, 220, 0, 30) -- Encolhe pro tamanho do título
minBtn.Text = "+"
else
frame.Size = UDim2.new(0, 220, 0, 180) -- Volta ao tamanho normal
minBtn.Text = "-"
end
end)
--// LÓGICA DO FANTASMA / VOO //--
local function setGhostMode(enabled)
local char = getChar()
if enabled then
for _, part in pairs(char:GetDescendants()) do
if part:IsA("BasePart") or part:IsA("Decal") then
if part.Name ~= "HumanoidRootPart" then
if originalTransparencies[part] == nil then
originalTransparencies[part] = part.Transparency
end
part.Transparency = 0.5
end
end
end
else
for part, trans in pairs(originalTransparencies) do
if part and part.Parent then
part.Transparency = trans
end
end
table.clear(originalTransparencies)
end
end
local function startFly()
local char = getChar()
local humanoid = char:FindFirstChildOfClass("Humanoid")
local Head = char:WaitForChild("Head")
local hrp = char:WaitForChild("HumanoidRootPart")
startPos = hrp.CFrame
if bodyClone then bodyClone:Destroy() end
char.Archivable = true
bodyClone = char:Clone()
bodyClone.Name = "DK_Vessel"
for _, v in pairs(bodyClone:GetDescendants()) do
if v:IsA("BasePart") then
v.Anchored = true
v.CanCollide = false
elseif v:IsA("Script") or v:IsA("LocalScript") then
v:Destroy()
end
end
bodyClone.Parent = workspace
bodyClone:SetPrimaryPartCFrame(startPos)
humanoid.PlatformStand = true
Head.Anchored = true
setGhostMode(true)
if CFloop then CFloop:Disconnect() end
CFloop = RunService.Heartbeat:Connect(function(deltaTime)
local moveDirection = humanoid.MoveDirection * (CFspeed * deltaTime * 60)
local headCFrame = Head.CFrame
local camera = workspace.CurrentCamera
local cameraCFrame = camera.CFrame
local cameraOffset = headCFrame:ToObjectSpace(cameraCFrame).Position
cameraCFrame = cameraCFrame * CFrame.new(-cameraOffset.X, -cameraOffset.Y, -cameraOffset.Z + 1)
local cameraPosition = cameraCFrame.Position
local headPosition = headCFrame.Position
local objectSpaceVelocity = CFrame.new(cameraPosition, Vector3.new(headPosition.X, cameraPosition.Y, headPosition.Z)):VectorToObjectSpace(moveDirection)
Head.CFrame = CFrame.new(headPosition) * (cameraCFrame - cameraPosition) * CFrame.new(objectSpaceVelocity)
end)
end
local function stopFly(isCancel)
local char = getChar()
local humanoid = char:FindFirstChildOfClass("Humanoid")
local Head = char:WaitForChild("Head")
local hrp = char:FindFirstChild("HumanoidRootPart")
if CFloop then CFloop:Disconnect() end
humanoid.PlatformStand = false
Head.Anchored = false
setGhostMode(false)
if bodyClone then
bodyClone:Destroy()
bodyClone = nil
end
if isCancel and startPos and hrp then
hrp.CFrame = startPos
end
end
-- Botões Funcionais
flyBtn.MouseButton1Click:Connect(function()
flying = not flying
if flying then
startFly()
flyBtn.Text = "DESATIVAR (FICAR AQUI)"
flyBtn.BackgroundColor3 = Color3.fromRGB(200, 70, 70)
else
stopFly(false)
flyBtn.Text = "ATIVAR FANTASMA"
flyBtn.BackgroundColor3 = Color3.fromRGB(40, 170, 40)
end
end)
cancelBtn.MouseButton1Click:Connect(function()
if flying then
flying = false
stopFly(true)
flyBtn.Text = "ATIVAR FANTASMA"
flyBtn.BackgroundColor3 = Color3.fromRGB(40, 170, 40)
end
end)
speedBox:GetPropertyChangedSignal("Text"):Connect(function()
local num = tonumber(speedBox.Text)
if num then
CFspeed = num
end
end)
closeBtn.MouseButton1Click:Connect(function()
flying = false
stopFly(false)
gui:Destroy()
end)
player.CharacterAdded:Connect(function()
if bodyClone then bodyClone:Destroy() bodyClone = nil end
task.wait(1)
if flying then
startFly()
end
end)